Bastion is a complete key system, Wynfuscate obfuscator and hardened loader — so your source stays protected and only your buyers can run it.
script_key = "BSTN-••••-••••" loadstring(game:HttpGet("bastiondev.org/loader"))()
From obfuscation to delivery — one platform, fully integrated.
Every upload is obfuscated with Wynfuscate — a modern Luau protector. Constant encryption, control-flow flattening, and VM-level hardening on each build.
Per-user keys bound to a single HWID, with lifetime or timed licenses, daily caps, lock/blacklist, and self-serve HWID resets on a cooldown.
Whitelist buyers, generate keys, reset HWIDs and run a buyer panel right from your server. One project resolves automatically — no IDs to copy.
Pipe execution events to a Discord webhook — HWID, executor, country, job id, and warnings for likely key-sharing or geo jumps.
One loader routes by Game ID with a universal fallback — or write your own loader source and serve it straight from your project URL.
A freshly randomized, anti-tamper bootstrapper on every fetch. No keys or source ever reach the client, and every action is audited.
No infrastructure to run — upload, issue keys, share a loader.
Drop in your Luau source. We obfuscate it with Wynfuscate and store it encrypted.
Generate keys on the dashboard or straight from Discord. Bind them to buyers and HWIDs.
Buyers run a single loadstring. The key system, HWID locks and routing handle the rest.
Pick a plan, buy an invite code on Discord, and redeem it in your account.
Need higher limits? Ask about enterprise pricing in your ticket on Discord.
Grab an invite code on Discord and you'll be protected in minutes.